Loading..
Feedback Forums
For general feedback about the game.
Steam Support
Visit the support site for any issues you may be having with your account.
Contact the Team
To contact us directly about specific matters.





7.07 Update — The Dueling Fates

Today the Dueling Fates collide, as two new heroes—Dark Willow & Pangolier—join the battle of the Ancients.

And neither arrives to the fight empty-handed. Each hero has a debut Immortal item available in the Emblems of the Dueling Fates bundle, which also contains a Ward set, courier, and taunts for both heroes.

Along with the new heroes, Dueling Fates also introduces the 7.07 Gameplay Update; new ranked seasons for MMR; an entirely new game mode; and more. Visit the update page for details on each hero and all the other changes we’ve made.

Looking beyond today’s update, we’re also currently reworking the Battle Pass system and will have more information on those changes coming in the future.


Broadcasting Dota 2

Recently, as we’re preparing to get into the swing of a bunch of great tournaments, there has been a lot of discussion happening around who is allowed to broadcast professional Dota 2 matches. While there is a tendency to oversimplify issues like these, often times it takes a fair amount of effort to work through what the right outcome is for the community as a whole.

With any change to any of our products we tend to start with a framing question of “What is best for our customers”. This means all customers, not just the ones who care about professional play, but also those who ardently follow specific streamers, along with tournament operators and their sponsors. Generally we tend to try to tread pretty lightly around areas where the community outside of Valve is doing a lot of the work, primarily because we don’t want to stifle invention that leads to someone doing something really cool that we hadn’t thought of. The community has built many beneficial things for itself — websites like Dotabuff, contributions to the Steam workshop, independent broadcast studios, sites like DatDota, streamers with unique communities of fans – and because of that we think that the community should have broad license in terms of what is allowed.

Hopefully that background is useful when considering the specific issue of who should be broadcasting Dota 2 matches.

Broadly speaking, we see two groups of fans (with some degree of overlap). Some fans follow competitive play – they have favorite teams, players, casters, tournaments — and want to consume content directly from tournament organizers who are producing events. Other fans have strong affinities to specific personalities, and they watch them play games, talk about games, and cast a variety of professional, amateur, and pub games. We want to make sure that there is content available that serves both groups of customers.

To that end, in addition to the official, fully-produced streams from the tournament organizer itself, we believe that anyone should be able to broadcast a match from DotaTV for their audience. However, we don’t think they should do so in a commercial manner or in a way that directly competes with the tournament organizer’s stream. This means no advertising/branding overlays, and no sponsorships. It also means not using any of the official broadcast’s content such as caster audio, camerawork, overlays, interstitial content, and so on. Finally, this is not permission for studios to broadcast each other’s events. In general, everyone should play nice together, and we think the boundaries should be pretty clear.


True Sight – The International 2017

Each year, The International grand finals has fans on the edge of their seat because, after all, anything can happen in Dota. But who could have anticipated that Newbee – dominant in the upper bracket – would fall to Team Liquid in an unprecedented three straight games? Our film crew managed to capture what it truly feels like to win AND lose in grand fashion. It was an emotional ride for everyone involved and it’s an honor to present to you the next episode of the Valve documentary series, TRUE SIGHT.

TRUE SIGHT is a documentary series that takes you behind the scenes of the journeys of professional Dota 2 teams. This episode follows Team Liquid and Newbee through the grand finals at The International 2017. Pressure builds as the two teams compete for the grand prize of $10.9 million, the largest in eSports history.


Frostivus Custom Game Contest

To help celebrate Frostivus this year, we are happy to announce a new custom game contest. Each entry must be a new multiplayer custom game heavily themed around the Frostivus season, and may be either cooperative or competitive amongst the players. To enter, you must submit the final copy of the custom game by November 20th. We are excited to see all of the Frostivus game submissions for this contest.

The winning entry will be selected by Valve and will receive a prize of $30,000. While the deadline for submitting the final copy is November 20th, we suggest that you involve the community during your development process earlier and have them play the game to give you feedback. Make sure to tag your game with “Frostivus 2017” so fans can find your game on the workshop. Check the Frostivus 2017 Contest Rules page for all of the entry requirements.

Ahead of the Frostivus season, we have a couple other things in the works. Our next big release will be The Dueling Fates update. We are still hard at work on it and don’t have an exact release date, but we are expecting it to take about another month to finish the content. We are also putting the finishing touches on the next True Sight episode, scheduled to be released on Tuesday next week. We have put together a teaser for it, check it out here.


The Dota Pro Circuit

Just one month has passed since Team Liquid were crowned World Champions at The International, and already players, teams, and fans alike turn their attentions to the upcoming competitive season and the next chance to claim the Aegis of Champions in 2018.

On the road to the next championship stand 11 Majors and 16 Minors that comprise the Dota Pro Circuit, an eight-month season of tournaments held around the world that offer Qualifying Points used to determine the eight direct invites to The International.

As teams undertake the challenges of the new season, they can now bring another resource into the fight. This year, coaches will be allowed to remain with their players for the duration of the pre-game draft phase to discuss strategy and help determine picks and bans. Once the draft is complete, coaches will be required to depart the play area.

With the first two Minors and first Major set to take place next month, players and teams are now welcome to manage rosters via the Majors and Minors Registration hub.

Phase One of registration — during which managers can re-register previous teams, and players can accept invites or drop from previous teams — will end at 5:00 p.m. PDT on September 22. Phase Two — during which managers can register new teams and players can accept new invites — will end at 5:00 p.m. PDT on October 03. All rosters will be locked as final at the end of Phase Two.


Siltbreaker: Act II — Exclusive Battle Pass Campaign

The final battle approaches, and the chosen defenders of the Brine must continue their secret mission into Dark Reef Prison to eradicate the fiendish Siltbreaker once and for all. Battle Pass owners are once again invited to undertake a journey that spans vast domains, where fearsome creatures and monstrous hordes lurk in every shadow, as the first Dota 2 Multiplayer Campaign concludes with today’s release of Siltbreaker: Act II.

To accompany this release, we’ve added an Adventure Mode to Acts I & II that allows for a more casual playstyle. Adventure Mode playthroughs won’t garner any Artifacts, achievements, or rewards, but the decreased difficulty and removal of any non-quest goals will let players explore the dangerous world of Siltbreaker without any additional pressure.

We’ve also introduced changes to the Artifact system for both acts that will help ensure more players can discover these objects of power and factor them into tactical decisions as they play. Players who collected Artifacts in Act I are welcome to utilize them in Act II, and vice versa, but there are some important differences with the new system. Check out today’s patch notes for more information.

As you fight your way to a showdown with Siltbreaker, you’ll earn completion stars based on your performance level. The first time you complete a zone with one or two stars will net you Battle Points rewards, and delivering a three-star zone performance will grant a treasure from the aquatic terror himself.

Each Siltbreaker Treasure includes a chance to receive an indescribably-rare Immortal Desert Sands Baby Roshan courier, and Battle Pass owners with Battle Level 165 or higher will receive double the treasures for each three-star zone they complete with the reward bonus active. You’ll also have the opportunity to unlock new Act II achievements for even more Battle Points.

Can you find Siltbreaker and end this dire threat before he makes his escape? Party up with three friends or queue-met allies to find out. The safety of the free seas hangs in the balance, and—should you fail—the drylands might be next.