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Dota Underlords

A few weeks ago we posted about our love of Auto Chess and how we were working on our own standalone version of it. In that same post we promised we would share information about the game soon. As it turns out, “soon” is today.

 

Dota Underlords

 

Dota Underlords is a new stand-alone game that pits you against seven opponents in a battle of wits that will have you building, combining, and leveling-up a crew in a battle of dominance for the city of White Spire. In this game, victory is determined not by twitch reflexes, but by superior tactics.

DOTA 2 BATTLE PASS PREVIEW

For the last few weeks, we’ve been running a Friends and Family Beta, and today we’re expanding it to include all Dota 2 Battle Pass owners. With your help, we’ll be stress testing our servers as we prepare for our Open Beta. In the preview version, you’ll be able to:

  • Play online against seven other players.
  • Practice offline against our lineup of advanced bots (from easy to hardcore difficulty).
  • Party up and play together against bots or other players.

Battle Pass owners can find a link to add Dota Underlords to their Steam library on the Dota 2 dashboard. After approximately a week of stress testing we’ll transition to Open Beta.

OPEN BETA

Once the open beta begins, Dota Underlords will be available to everyone for free on Steam (Windows, Mac, and Linux), Android, and iOS. In addition, the team will be enabling the first set of new features, including:

  • Ranked matchmaking.
  • Cross-play across all devices.
  • Rank and progression shared across all devices.

Because the game is in active development, both the Preview and Open Beta have one important thing in common: we’ll need your help to make the game the best it can be as we work towards Season One.

BETA FEEDBACK

We’re sharing Dota Underlords fairly early in development. And while we intend to constantly be updating the game and adding features throughout the Beta Season, your feedback is critical to help the team know what issues are important to you. On the main screen we’ve added a ‘Submit Feedback’ button to the game. Feel free to wear it out. Tell us what you love, and tell us what could be better. We welcome it all.

See you in the game,
The Underlords Team


The International 2019 Collector’s Cache

The final votes have been tallied and The International 2019 Collector’s Cache is now available, loaded with the top 18 item sets as voted on by the Dota 2 community.

Unboxing 15 treasures will automatically grant you 36 Battle Levels, and the odds of receiving a bonus rare item will increase with each treasure you open. You can also recycle any unwanted items for 2 Battle Levels.

The 2019 Cache is available for $2.49 and will only be on sale for 30 days. This will be the only way to acquire these exclusive items, except for the ultra rare Rubick item, which will be marketable towards the end of 2020 after next year’s International concludes. Each purchase contributes 25% of sales directly to The International prize pool.

The final vote tally is listed below, with the exception of a second Tidehunter set at rank 18 – that set will be released at some point in the future.

Rank Hero Votes
1 Abaddon 617,716
2 Dark Willow 594,031
3 Disruptor 572,513
4 Grimstroke 562,751
5 Dragon Knight 548,520
6 Rubick 546,820
7 Chen 523,382
8 Enigma 500,527
9 Tidehunter 494,966
10 Death Prophet 488,544
11 Undying 486,303
12 Huskar 474,832
13 Slark 473,412
14 Dazzle 466,372
15 Oracle 462,502
16 Drow 460,119
17 Phantom Assassin 454,950
18 Earth Spirit 448,703

We’d like to thank all of the community artists who tendered submissions for this year’s treasure, as well as the entire Battle Pass community for casting votes in support of their favorite item sets. We look forward to seeing all of this new finery in the lanes.


Collector’s Cache Battle Pass Vote

As always, the Dota 2 workshop has seen an impressive number of high-quality submissions for this year’s Collector’s Cache. To help make the final selection, we’d like to invite all Battle Pass owners to weigh in on the process.

From now until Monday, June 3, the final candidates for the Collector’s Cache will be featured for preview in the Dota 2 client, where all players can see a lineup of the item sets for easy comparison. Battle Pass owners can give a thumbs up or down to each set under consideration, and sets with the highest scores will be prepared for inclusion in this year’s Cache.

We thank each workshop artist that submitted items for this year’s call to arms, and we look forward to seeing which sets strike a chord with the Battle Pass community.


The 7.22 Gameplay Update

Today’s patch brings the debut of the 7.22 Gameplay Update, focused on introducing Aghanim’s Scepter upgrades to all remaining heroes in the game, adjusting existing Scepter upgrades for many other heroes, and unveiling a variety of gameplay balance changes—including the addition of Mars and Io to Captains Mode.

Head over to the 7.22 update page to check out a full list of changes.


Planetfall — Earthshaker Arcana

He who was one with the spirit of this Earth has now merged with a fragment from another world. Planetfall, the Earthshaker Arcana, has landed. Available now in The International 2019 Battle Pass.

The Arcana includes an all-new model, custom Echo Slam, Enchant Totem, Blink Dagger, and Stun effects, a combo counter for showing your ability streaks, and over 500 new Arcana-exclusive voice lines. Earn 500 Kills or Assists with Echo slam to unlock the Burning Descent alternate style.

Learn more about Planetfall on the update website.


Dota Auto Chess

If you’re like us, you’ve spent much of the last six months playing Dota Auto Chess. And if you’ve followed Valve closely over time, you know what usually comes next: we’ll play something we love or meet some people we’re inspired by and then figure out a way to work together. In fact, Dota 2 exists because a group of us here at Valve couldn’t stop playing the original mod. After we played the game, roughly 1 billion times, it was pretty clear that we should reach out to the creators, Drodo Studio, and start a conversation about working together.

So in February we flew the Drodo team over from China to chat about the future of Dota Auto Chess, and to see if they’d want to collaborate directly with us (this was also during one of the worst weeks of snow we’ve had in years, sorry about that, Drodo). We had great conversations, but we both came to the conclusion that Valve and Drodo could not work directly with each other for a variety of reasons. We ended up agreeing that we’ll each build our own stand-alone version of the game, and support each other to the fullest.

Drodo has been working on their own, non-Dota mobile game and the beta is out now. We’ve worked with them to help the existing DAC mod players migrate their account progress over to their new game. It looks pretty cool so far, we encourage you to go check it out.

As for us, with Drodo’s blessing, a group of people here at Valve are currently working on a standalone Dota version. We’ll share more information about this soon.

From the Drodo team:
”We appreciate the great encouragements, support and help that Valve offered on Dota Auto Chess and Drodo’s standalone game. Valve has been a great company, who gave birth to the Steam Platform and open community like Workshop, enabling millions of players to display their talents. Being a fan of Dota2, we have great confidence in Valve’s new game, and expect the next world-class game. In the meantime, with Valve’s support, Drodo will continue updating the DAC mod, and attempt to design new modes and adaptations in our stand-alone game. We endeavor to offer more to you, all the fans that like Auto Chess. Thank you, it’s you that are making this possible. We look forward to growing together!”